Who are the characters, and what do they wear?

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Everything in After Bingo is a drawing seen from straight above, the way the camera sees it: six regulars of a bingo club, the eight weapons they fight with, and the knives, outfits and hats they can wear. This page shows the best of those drawings, says who each character is and tells you how each prize is earned or bought. None of it changes how hard you hit: the looks are yours to choose, and the fight stays fair.

How the art works

Each character is one drawing, cut into seven parts: the body, the shirt, the head, two arms and two feet. The game moves those parts to make the breath, the stride, the swing and the recoil, so the figure you see in a match is the drawing itself, not a strip of frames. Every drawing shares one look: a thick black outline, flat colours with one light edge, and no shadow on the floor.

The shirt is grey inside the game and takes the colour of your seat in the match, so you can tell the players apart at a glance; on Pearl and Mabel it is the collar. Each weapon has its own drawing of the arms that hold it, which is why the bat sits on the shoulder and the tazer is held out in one hand.

The six characters

Six regulars of the bingo club fight in the hall and in the forest. Three are yours from the first game: you pick one on your first visit and can switch on the Profile at any time. The other three are sold in the Store and wait there behind a padlock until you buy them. Every character has the same health and the same knife, and the bots never wear prizes.

The eight weapons

Everyone spawns with the knife; the other seven lie on the floor of each map and come back a while after someone takes them. The bat, the tazer and the bazooka are shown in Stan's hands, the way the game holds them, and the rest as drawings of their own. Damage, reach and speed are on the weapons page.

Outfits

An outfit dresses Stan or Lou, sleeves and all, in every weapon's hold. Lou wears each one here; the shirt underneath still takes your seat's colour.

Hats

Most hats were drawn on Otis's head, which shows faintly under them here, and every character can wear them. A hat turns with the head when your character glances aside.

Knives

A knife skin changes the blade in your hand, never its reach or its damage, and every character can hold it. It shows in your slot at the bottom of the screen as well.

Where each one comes from

WayWhat it givesWhere
From the first gameStan, Lou, Pearl and every weapon on the floorThe pick and the Profile
Bingo balls, earned by playingThe cleaver, the cardigan, the cowboy hat and moreThe Prize table
Golden bingo ballsOtis, Gus, Mabel, the Gold set and the diamond knifeThe Store
A new rankA prize of its own for each rank from Early Bird upGiven by the round that takes you over the line

How bingo balls and ranks are earned is on ranks and prizes, and the controls for the walk, the attack and the dash are on how to play. Then play a round in your browser and see them move.